AI Insights · Timothy · April 2021
France's Top Interactive Story Games on Android in Q1 2021
A glance at the performance of leading Interactive Story Games on Android in France for the first quarter of 2021, showcasing user engagement and app revenue trends.
In the first quarter of 2021, the Interactive Story Games category saw varied performances among its top titles on the Android platform in France. Sensor Tower's data provides insights into the downloads, revenue, and active users of these captivating narrative-driven games.
Chapters: Interactive Stories by Crazy Maple Studio Dev, released in 2017, showed a fluctuating revenue trend starting at around $59K and peaking at $72K before closing the quarter at approximately $56K. Downloads for the app peaked at 18K in mid-January and then followed a downward trend, ending the quarter with around 8K downloads. Weekly active users hit a high of 62K in mid-January but saw a decline, finishing the quarter at about 51K.
Time Princess: Dreamtopia, from publisher IGG.COM, showed revenue fluctuations with a high of $34K in early March. The game, which debuted in August 2020, had its highest number of downloads at 62K at the end of December and ended the quarter with nearly 10K downloads. Its weekly active users saw a significant drop from 75K to about 32K by the end of March.
Higgs Gaming's Romance Fate: Story & Chapters, released in April 2020, experienced a slight decline in revenue, starting at $31K and ending the quarter at around $17K. Download numbers peaked at 6K in late January, then tapered off to about 3K by the end of March. Weekly active users showed a similar downward trend from 15K to almost 13K.
Tabou Stories®: Love Episodes by NANOBIT saw its revenue start at roughly $10K, peak at $13K in early February, and then decline to around $9K. The game's downloads showed a peak of 11K in early February before dropping to 4.6K by the end of the quarter. Weekly active users started at 36K and saw a decrease, ending at 22K.
Lastly, Perfume of Love, choice story, from French publisher Tictales, had a revenue trend starting at around $11K and peaking at $11K in early February, before dropping slightly to $8K. Downloads peaked at 3.5K in mid-February but ended the quarter at just over 300. The game’s weekly active users saw a peak of 9.8K also in mid-February, with a slight decrease to around 5.6K.
While these games experienced various trends in user engagement and revenue, the data from Sensor Tower indicates that the Interactive Story Games category continues to be dynamic and engaging for users in France. For further insights and detailed analytics, readers can explore the full reports on Sensor Tower's platform.